I have recently had to face up to something that I have suspected for a while, but been overly-optimistically denying to myself. For all my self pub ebooks so far, I have been doing my own cover designs (usually in Serif’s excellent DrawPlus). In the last few weeks though, I have finally admitted to myself that they are all a bit too homemade and amateurish. I have had great fun doing all of them, but I simply do not have the art and design skills to really do justice to them. Instead, I have turned to a professional – the excellent RLSather – who has provided these superb new designs. Continue reading
I have been waiting for a while to write this post; mainly because I have been trying to choose the most appropriate time. It almost came a few weeks ago, when we all received the fantastic news that ISIS has finally been kicked out of Palmyra.
One of the most notable events this week has been something that has reminded me of my first ever post on this blog. This has of course been the computer program AlphaGo’s victory at the ancient Chinese boardgame of Wei-qi (as a proud Sinophile who has lived in Taiwan for two years, I’ve spent most of the week being frustrated to the point of rage by everyone describing it as a Japanese game, even though the only differences between Go and Wei-qi are flat bottomed stones versus rounded ones, a slightly different scoring system and a more easily pronounced name) over Lee Sedol; the second highest ranked human player in the world. Continue reading
After (as always) a much longer break than I planned, my latest book, the start of my new children’s science fiction series is out today. Continue reading
(Rai Stones: the giant coins of Yap)
A friend of a friend recently passed my email to another friend who is just starting out as a writer. The friend wrote to me, including some pages from their latest work, and asking if I could spare the time to read it and give them some feedback. While I’m far from a successful or established writer (yet) I was happy to oblige. Continue reading
(A few surviving tally sticks; the original “Stocks”)
It’s something that happens to all of us. After getting an idea, you work hard to put it together in the best possible form, you finish and feel satisfied, and then you stumble across something which – if you’d known about it at the start – could either have made the process much simpler, easier and quicker or enhanced the finished product. For writers it can come with an especially irritating edge, as I’ve recently been reminded of when it happened to me a few days ago. Continue reading
The first video game I ever played that wasn’t a handheld was Sega’s Sonic the Hedgehog 2 for the Sega Megadrive, over many happy hours at the after-school club at my middle school as an 8-10 year old. Previously, I’d enjoyed lots of different games on handheld devices (some of which I still have at the back of my wardrobe, long after I’ve dispensed with most of my other childhood toys) but somehow, home console games had slipped underneath my radar. Continue reading
Once again, I need to start this post by apologising for the wait. The good news is that the main cause of my recent slow down is now behind me. I have finished “The Lost Libraries Archive” and – while there are still some revisions to come – I’m aiming to have it up on Amazon and Wattpad relatively soon. (Unfortunately, I may soon be going back to square 1 on my posting speed as I am beginning a new project, the first novel of a new series, side by side with the editing. More on this in future posts).
As I’m planning to bring “The Lost Libraries Archive” out online, I thought I write something today about a common concern among new authors have in the internet age: digital piracy. Continue reading